A handful of ‘Call of Duty: Advanced Warfare’ fixes on the way
Call of Duty: Advanced Warfare is in stores now, but Sledgehammer’s work is far from done. Along with the four DLCs already planned, the developer will continue work on the game through countless patches, the first of which is on the way.
Sledgehammer recently confirmed on its blog that a patch is in the works, and it went ahead and outlined what that patch will contain. There was no release date mentioned, but it should be very soon.
Here’s a list of the tweaks and improvements on the way:
- Prestige reset issues, including emblems and challenges.
- Adjustment to the in-game chat names notifications placement.
- Fix for weapon reloads counting as speed reloads in certain circumstances.
- Connectivity optimizations.
- Fix for stats accumulating towards leaderboards after prestiging.
- Adjustment to challenges to unlock Camos for weapons.
- Fix for round-based game modes, affecting Win/Loss ratios.
- Implemented ability to unlock eSports Rule options in Private Match.
The post also addresses one of the most commonly asked questions regarding the game: Where are the dedicated servers?
The launch has been uncharacteristically problematic for a Call of Duty game, especially on the PlayStation editions. The Xbox versions have had a few issues as well. Players have reported game breaking lag, connection errors, and the occasional inability to connect at all. Activision promised dedicated servers for the game on all platforms, but so far the game remain peer hosted.
Sledgehammer co-founder and studio head Michael Condrey’s answer was a bit vague about when we might expect the servers.
“Also, we’ve been asked several times about the status of dedicated server support. Activision shared this statement earlier this week:”
Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.
Ok, so it’s more than a bit vague, its positively evasive. It’s actually a fairly impressive non-answer from both Condrey and Activision. Condrey sidestepped the question entirely, passing it on to Activision, and its statement is glorious wrapped in non-speak. It claims there are servers, but says nothing about when they will go active or why they aren’t already in use. Seriously, re-read that statement. It answers nothing, and does so with a smile.
As for the other changes, none of them are especially game changing, but they are useful. Most fixes address issues behind the scenes, but a few – like adjusting the in-game chat notifications so they aren’t distractingly in the center of the screen in big letters – are a good change. Adding eSports rules to private matches should also help teams with practice and the occasional private battle.
In the meantime, if you are looking to get a bit more out of Advanced Warfare’s multiplayer, check out our guide.